After working in the industry for companies such as Pixar Animation Studios and Google Research for 16 years, I decided to go back to graduate school to study Artificial Intelligence at the EECS department (BAIR Lab) at Berkeley advised by Alyosha Efros. Below is some of my past Research:

Dan Kondratyuk*, Lijun Yu*, Xiuye Gu*, Jose Lezama*, Jonathan Huang, Rachel Hornung, Hartwig Adam, Hassan Akbari, Yair Alon, Vighnesh Birodkar, Yong Cheng, Ming-Chang Chiu, Josh Dillon, Irfan Essa, Agrim Gupta, Meera Hahn, Anja Hauth, David Hendon, Alonso Martinez, David Minnen, David Ross, Grant Schindler, Mikhail Sirotenko, Kihyuk Sohn, Krishna Somandepalli, Huisheng Wang, Jimmy Yan, Ming-Hsuan Yang, Xuan Yang, Bryan Seybold*, LuJiang*. “VideoPoet: A Large Language Model for Zero-Shot Video Generation” ICML 2024, Best Paper

Cassidy Curtis, Sigurdur Orn Adalgeirsson, Horia Stefan Ciurdar, Peter F McDermott, JD Velásquez, W. Bradley Knox, Alonso Martinez, Dei Gaztelumendi, Norberto Goussies, Tianyu Liu, Palash Nandy. Toward Believable Acting for Autonomous Animated Characters.” MIG 2022, Best Presentation

Fernando de Goes, Patrick Coleman, Michael Comet, Alonso Martinez. “Sculpt Processing for Character Rigging.” SIGGRAPH 2022 (Granted patent for associated work)

Fenando de Goes, Alonso Martinez. “Mesh Wrap based on Affine-Invariant Coordinates.(Granted patent for associated work), SIGGRAPH 2019,

Fernando de Goes, William Sheffler, Michael Comet, Alonso Martinez, Aimei Kutt. “Patch-based Surface Relaxation.” SIGGRAPH 2018